3d Game Artist jobs
Environment Artist - 12 Month FTC
Often replies in 1 dayLighthouse GamesLeamington Spa- Company pension
- Private medical insurance
- Proven abilities in producing optimized 3D assets for games.
- Ensure that the game environments are visually consistent and meet the established art style and…
- Cast Iron GamesWakefield WF1
- Referral programme
- Annual leave
- Employee discount
- Employee assistance programme
- Private medical insurance
- Flexible schedule
- Provide direction to artists for aesthetic and technical considerations.
- Passion for highly detailed 3D assets and texturing for game ready assets.
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- Hello GamesGuildford
- Drive quality and innovation within our games.
- Create beautiful and impactful 3D art.
- Experience of Maya, Photoshop, Zbrush and Substance Designer/Substance…
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- Hello GamesGuildford
- At least 3 years in the role of artist working in games.
- Drive quality and innovation within our games.
- Create beautiful and impactful 3D art.
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- Voldex GamesLondon
- Annual leave
- Profit sharing
- Company pension
- Work from home
- Company events
- Voldex Acquires Brookhaven, most visited game on Roblox.
- 3+ years of professional experience as a 3D Artist in Roblox, or equivalent freelance/independent game…
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View similar jobs with this employerSenior Environment Artist
Often replies in 1 dayRebellionWarwick- Employee discount
- Relocation assistance
- Employee assistance programme
- Free parking
- Company pension
- Private medical insurance
- Experience in lighting environments in a game engine.
- The ability to create clean models with accurate texel density and game-ready geometry.
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View similar jobs with this employerEnvironment Artist
Often replies in 1 dayRebellionWarwick- Employee discount
- Relocation assistance
- Employee assistance programme
- Free parking
- Company pension
- Private medical insurance
- Ensure the technical and artistic quality of the project by collaborating with technical artists and senior artists and make changes when necessary.
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- Electronic ArtsSoutham
- Annual leave
- 2+ years of experience designing and implementing game content using game editing tools.
- Follow creative direction and reference material provided by producers,…
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- Electronic ArtsSoutham
- Annual leave
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Level Designer
Often replies in 1 dayLighthouse GamesLeamington Spa- Company pension
- Private medical insurance
- You will collaborate with artists, engineers, and designers to create levels that not only challenge and engage players but also serve the narrative of our game…
Material Artist
Often replies in 1 dayLighthouse GamesLeamington Spa- Company pension
- Private medical insurance
- Familiarity with real-time rendering engines and game development processes.
- Develop and produce realistic AAA standard PBR materials.
Vehicle Production Artist 12-Month FTC
Often replies in 1 dayLighthouse GamesLeamington Spa- Company pension
- Private medical insurance
- Support and inspire our junior vehicle artists.
- As a Vehicle Production Artist, you will help drive the quality of the content our Outsource Partners create.
Vehicle Production Artist 12-Month FTC
Often replies in 1 dayLighthouse GamesLeamington Spa- Company pension
- Private medical insurance
- Support and inspire our junior vehicle artists.
- As a Vehicle Production Artist, you will help drive the quality of the content our Outsource Partners create.
Environment Artist - RuneScape: Dragonwilds
Often replies in 1 dayJagex: The RuneScape CompanyCambridge- Annual leave
- Life insurance
- Private dental insurance
- Company pension
- Private medical insurance
- Flexible schedule
- Support environment production across multiple areas of the game, including terrain, props, and set dressing.
- A portfolio that shows off stylised or exaggerated…
- Stellar Entertainment Software LtdGuildford
- Employee assistance programme
- Company pension
- Private medical insurance
- Previous experience in building large scale, realtime, multiplayer games.
- Work under direction to develop and optimize rendering features.
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- Hangar 13Brighton
- Shipped one or more AAA game titles, ideally using Unreal Engine.
- Build and maintain animation tools and pipelines that empower animators and technical artists…
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Job Post Details
Environment Artist - 12 Month FTC - job post
Job details
Job type
- Fixed term contract
Location
Benefits
Pulled from the full job description
- Company pension
- Private medical insurance
Full job description
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
As an Environment Artist, working alongside the Art Director, you will be responsible for ensuring the worlds we create delight our players with the highest quality visuals that provide the settings for memorable experiences. You have an eye for detail and composition that enables you to make environments feel believable, taking pride in all the work you and your team make. You ensure quality by supporting and mentoring the environment artist team, helping to build a healthy culture where everyone can excel.
Key Duties Include
- Work with the Lead and Associate Lead Environment Artist to create a cohesive and immersive game world that meets the creative and technical requirements of the project
- Create 3D models and textures of environmental assets such as buildings, terrain, vegetation, and props
- Ensure that the game environments are visually consistent and meet the established art style and technical guidelines
- Collaborate with other departments, such as level design and lighting to ensure that the environment assets are optimised and integrated into the game world effectively
- Assist in developing and implementing new techniques and tools to improve the quality and efficiency of the environment art pipeline
- Stay current with the latest industry trends and techniques in environment art and share knowledge with the rest of the team
- Maintain clear communication with team members to ensure that project goals and deadlines are met
- Work closely with the Technical Artist and Engineering team to ensure that the environment assets are optimised for performance
- Participate in critiques and reviews of environment art assets to maintain a high standard of quality and ensure that they meet the needs of the game design
Requirements
- Excellent communication skills (written and verbal)
- Excellent collaboration skills, you thrive working as part of a team
- An excellent portfolio with recent examples of Environment Art
- Strong understanding of shape, form and composition.
- Excellent Proficiency with 3D industry standard tools such as Maya, 3DSMax, Blender
- Excellent proficiency with surfacing tools such as Photoshop and substance painter
- Proven abilities in producing optimized 3D assets for games.
Desirable
- Experience with Unreal Engine
- Experience with large open-world games
- Experience with hard surface and foliage asset modelling experience
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support