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3d Modelling Artist jobs

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    • Experience with hard surface and foliage asset modelling experience.
    • Create 3D models and textures of environmental assets such as buildings, terrain,…
    • View all Lighthouse Games jobs - Leamington Spa jobs - Artist jobs in Leamington Spa
    • Salary Search: Environment Artist - 12 Month FTC salaries in Leamington Spa
    • While you’ll have the support of experienced supervisors and artists every step of the way, you should be eager to manage your own pipeline, adapt on the fly,…
    • At least 3 years in the role of artist working in games.
    • Create beautiful and impactful 3D art.
    • Drive quality and innovation within our games.
    • Create beautiful and impactful 3D art.
    • Drive quality and innovation within our games.
    • Experience of Maya, Photoshop, Zbrush and Substance Designer/Substance…
    • Own modelling, texturing, lighting, and rendering to final output.
    • You will demonstrate experience and interest in mentoring and developing junior and mid-level…
    • Well practiced in precision modelling techniques.
    • Support and inspire our junior vehicle artists.
    • Extensive experience with 3D modelling tools such as 3ds Max,…
    • Partner with Creative Directors, Designers, Retouchers and CGI artists to keep projects on time ensuring a high level of quality.
    • A strong skillset spanning level art, prop creation, modelling, and texturing.
    • However, candidates must be based (or be willing to relocate) within a…
    • Knowledge of 3D modelling and rendering programmes.
    • DMP artists will work closely with the Modelling and Shading departments and therefore must have a basic…
    • Take an active role in building team culture — mentoring artists, leading knowledge-sharing sessions, and raising the standard of craft and process across the…
    • Lead and manage a team of environment artists, including mentoring, feedback, and performance development.
    • Strong hands-on production skills across modelling,…
    • Experience with modelling, UVs, texturing, materials, and asset preparation for games.
    • You should be comfortable operating in a fast-moving prototyping…
    • Ensure all assets meet agreed benchmarks for modelling, topology, UV layouts, texturing and optimisation.
    • Collaborate closely with artists, designers, engineers…
    • A strong skillset spanning level art, prop creation, modelling, and texturing.
    • However, candidates must be based (or be willing to relocate) within a…
    • 3D modelling and layout (Maya, Blender).
    • You must reside and have work authorisation without limitations for the UK or EU.

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Job Post Details

Environment Artist - 12 Month FTC - job post

Lighthouse Games
Leamington SpaHybrid work
Fixed term contract

Job details

Job type

  • Fixed term contract

Location

Leamington SpaHybrid work

Benefits

Pulled from the full job description

  • Company pension
  • Private medical insurance

Full job description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.

As an Environment Artist, working alongside the Art Director, you will be responsible for ensuring the worlds we create delight our players with the highest quality visuals that provide the settings for memorable experiences. You have an eye for detail and composition that enables you to make environments feel believable, taking pride in all the work you and your team make. You ensure quality by supporting and mentoring the environment artist team, helping to build a healthy culture where everyone can excel.

Key Duties Include

  • Work with the Lead and Associate Lead Environment Artist to create a cohesive and immersive game world that meets the creative and technical requirements of the project
  • Create 3D models and textures of environmental assets such as buildings, terrain, vegetation, and props
  • Ensure that the game environments are visually consistent and meet the established art style and technical guidelines
  • Collaborate with other departments, such as level design and lighting to ensure that the environment assets are optimised and integrated into the game world effectively
  • Assist in developing and implementing new techniques and tools to improve the quality and efficiency of the environment art pipeline
  • Stay current with the latest industry trends and techniques in environment art and share knowledge with the rest of the team
  • Maintain clear communication with team members to ensure that project goals and deadlines are met
  • Work closely with the Technical Artist and Engineering team to ensure that the environment assets are optimised for performance
  • Participate in critiques and reviews of environment art assets to maintain a high standard of quality and ensure that they meet the needs of the game design

Requirements
  • Excellent communication skills (written and verbal)
  • Excellent collaboration skills, you thrive working as part of a team
  • An excellent portfolio with recent examples of Environment Art
  • Strong understanding of shape, form and composition.
  • Excellent Proficiency with 3D industry standard tools such as Maya, 3DSMax, Blender
  • Excellent proficiency with surfacing tools such as Photoshop and substance painter
  • Proven abilities in producing optimized 3D assets for games.

Desirable

  • Experience with Unreal Engine
  • Experience with large open-world games
  • Experience with hard surface and foliage asset modelling experience


Benefits
  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support
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