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Job Post Details
Video Editor - job post
Job details
Job type
- Temporary
Location
Benefits
Pulled from the full job description
- Annual leave
Full job description
General Information
Description & Requirements
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
Criterion
At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.
We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!
Requirements
- Delivering creative, story-driven content, including editing storyboards and VO audio for boardmatics/animatics and previs through to scene editing following mocap shoots. The Video Editor helps maintain a timing and visual source of truth throughout production, with a keen eye for timing and pacing.
- Handling the cinematic content workflow between Adobe Premiere Pro, MotionBuilder and FrostEd.
- Starting with shoot video reference and syncing timecode across witness cameras, HMC videos, MotionBuilder previs and shoot audio, creating edits for stakeholder review and updating them throughout multiple iteration cycles. This includes integrating MotionBuilder playblasts and subsequent FB renders from first pass through camera timing lock, audio lock and final picture lock.
- Technical editing in the production of cinematics using shoot data, timecodes, EDL, VCAM and OMF workflows to sound.
- Proficiency with video editing software, including Adobe Premiere Pro and Adobe After Effects, with a clean and structured working approach that enables efficient file sharing and collaboration.
- Motion editing experience to help bring cinematics together, including screen treatments, text overlays, picture-in-picture and other visual elements.
- Delivery of edited and timed VO stems to the Audio team.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.