Game Programmer jobs in London
Creative and Digital Media & Game Design Teacher
Urgently neededELATTLondon E8 4DG- Employee mentoring programme
- Sick pay
- Bereavement leave
- Cycle to work scheme
- Health & wellbeing programme
- The successful candidate will assist learners in improving their understanding, confidence, and performance through engaging teaching methods.
Game Writer & Mission Designer (Unity Implementation)
Urgently neededRubberBandGamesUnited Kingdom- Maintain consistency in storytelling across different game levels and features.
- Contribute to the overall creative direction of the game project.
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- DeepMindLondon
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- Experience in game tech research and development, including AI/ML,…
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- PlayStation GlobalLondon
- Previous experience working in the games industry.
- Linking of game systems to audio engine.
- Linking game system authoring tools to sound design tools.
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Games Designer/Game Developer
Often replies in 5 daysPlaytechLondon- Have previous experience developing game concepts, simulating game software, and math proof modelling.
- Outline and document game logic flows.
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- Light & WonderChiswick
- Cycle to work scheme
- Create game briefs and full game specifications.
- Qualification or experience in game design (casino experience is a bonus).
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- PlayStation GlobalLondon
- You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with…
Prototyping Engineer - Frontier R&D
Often replies in 1 dayFlutter EntertainmentLondon- Unlimited paid holidays
- Company pension
- Private medical insurance
- Familiarity with game development engines or creative automation tools.
- Our work transforms ambitious concepts into tangible outputs that can be developed into…
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Prototyping Engineer - Frontier R&D
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- Company pension
- Private medical insurance
- Familiarity with game development engines or creative automation tools.
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- vServicesLondon W1T
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- HumanoidLondon
- Annual leave
- Company pension
- Private medical insurance
- 3+ years building simulation environments or game-engine-based interactive systems (industry or research) with shipped products, published results, or…
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Studio Systems Engineer - ICHI
Often replies in 1 dayKeywords StudiosLondon- Employee assistance programme
- Company pension
- Private medical insurance
- Tech scheme
- Car scheme
- Cycle to work scheme
- You are comfortable installing and trouble shooting complex game engine builds, and creating supporting.
- Production Experience: Several years of experience in…
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- Together with our artists we are sketching our vision of the future in Creatures and define the development that will turn such vision into a reality.
Job Post Details
Creative and Digital Media & Game Design Teacher - job post
Job details
Pay
- £28,617 - £32,994 a year
Job type
- Permanent
- Full-time
Location
Benefits
Pulled from the full job description
- Employee mentoring programme
- Sick pay
- Bereavement leave
- Health & wellbeing programme
- Cycle to work scheme
Full job description
Job Summary
We are seeking a dedicated and enthusiastic teacher to teach ELATT’s IT Vocational curriculum, specifically Creative Media, Coding and Games Design at levels 1 to 3 in a classroom environment. The teacher will also assess the learners’ work to meet the requirements of awarding bodies and qualifications
The successful candidate will assist learners in improving their understanding, confidence, and performance through engaging teaching methods. This role offers an opportunity to make a meaningful impact on students’ educational journeys while developing your teaching skills in a supportive environment.
Our Values
Before applying for this role, please ensure that you share the following values:
· You believe in the life-changing value of education
· You celebrate and value diversity and the enrichment and benefit it brings to society
· You thrive in a fast-paced environment and can re-prioritise your work plans according to events and needs
· You believe in an empathetic and caring approach to team working, valuing the contribution of team members at all levels
· You believe in the importance of continuous improvement and learning new skills
Read more about our values here: https://www.elatt.org.uk/about/values
Responsibilities of the Post
1. To teach on our Coding & Game Design courses, prepare materials and practical assessments for classes within your teaching commitment, meeting the demands of the curriculum, addressing employability skills.
2. To co-ordinate the delivery of the course and to ensure that full documentation of the course is in place and that students’ progress is monitored and assessed regularly.
3. To assess learners’ work for qualifications and external award assessments and contribute to the quality assurance of the course.
4. To manage the progress of students learning, ensuring that learners have suitable individual learning plans that are regularly reviewed and respond to learners’ aspirations and achievements.
5. To help maintain records of all students’ attendance and progression and to use data to influence future teaching.
6. To participate in the recruitment, enrolment and induction of students to ensure that they understand the requirements of the course and are able to meet them.
7. To provide support to ELATT’s commercial web design projects as necessary to improve its implementation and success.
8. To work with the staff to create a constructive working environment of support and cooperation and to take an active role in developing a strong culture of teamwork at all levels of the organisation.
9. To promote ELATT’s equal opportunities policy in all aspects of the work.
10. To follow the full range of organisational policies and procedures (including equal opportunities and health and safety).
11. To provide cover for absent members of staff as required and in the interests of the smooth running of the organisation any other duties as may be reasonably required from time to time.
12. To provide support for students' emotional and social development by encouraging and modelling positive behavior
Person Specification
Qualifications and Experience
Essential
1. Multimedia and Technology degree and/or equivalent qualification/knowledge gained through experience.
2. GCSE (or equivalent) English and maths
3. Knowledge of Coding for Games Development at Level 3 and 4.
4. Experience delivering Creative Digital Media education at Level 2 and/or Level 3.
5. Strong practical expertise in one or more creative media disciplines:
- Video & film production
- Games & interactive media
- VR / AR or immersive media
- Graphic design & digital media
- Audio production
- 3D modelling & animation
6. Ability to support learners with diverse needs and starting points.
7. Excellent communication and organisational skills.
Desirable but not essential
1. Teacher, training qualifications (e.g. CTLLS, DTLLS, Cert-Ed, PGCE) or a desire to gain a qualification.
2. TAQA or equivalent qualification (e.g.D32/33, A1, CAVA).
Knowledge and application of software such as Photoshop, FinalCut, Logic ProX, Blender 3D and Adobe SuiteAdobe Creative Cloud (Photoshop, Premiere Pro, After Effects, Illustrator), Game engines (Unreal Engine, Unity, Godot, GDevelop), 3D software (Blender), Audio tools (Logic Pro, BandLab), VR platforms (Uptale, Unreal VR)
3. Digital portfolio platforms
4. Experience and knowledge of delivering Gateway and UAL qualifications in Creative Media
5. Experience and knowledge of working with SEN students and vulnerable young people
Skills and Ability
1. Creativity and flexibility to develop and enhance teaching materials in order to engage learners and respond to learner interests. (A)
2. Organisational and administrative skills necessary for the co-ordination of courses. (I)
3. Evaluative and analytical skills to monitor learners progress and contribute to the quality assurance of the course. (I)
4. Understanding of the needs of young adults unemployed adults re-joining learning and the barriers faced by people from disadvantaged or excluded communities in accessing learning and work and an ability to address these needs through the teaching curriculum. As well as employed adults (I)
5. Personal and professional demeanour capable of working co-operatively with colleagues, offering a professional service and to establish trusting and productive relationships with them. (I, A)
6. Excellent IT skills that fully embrace technology in all areas of work. (A, I)
7. A commitment to actively participate in personal development and further learning. (F,I)
8. Well developed ability to be innovative and creative in all aspects of the work and to respond positively to change. (A, I)
9. Highly accountable personal behaviour, which is able to learn from mistakes and celebrate success. (I)
10. Ability to be responsible for developing a working community that enjoys courtesy, mutual respect for others and a genuinely friendly and good-humoured atmosphere. (I)
Guide to assessment:
F – Tested by CV/supporting statement; A – Tested through assessment; I –Interview
This job description will be kept under review and may be amended from time to time, following consultation with the post-holder, to reflect changing organisational needs.
To apply, please send your CV with a supporting statement addressing each point in the person specification
Job Types: Full-time, Permanent
Pay: £28,617.00-£32,994.00 per year
Benefits:
- Bereavement leave
- Cycle to work scheme
- Employee mentoring programme
- Health & wellbeing programme
- Sick pay
Work Location: In person