Game Programmer jobs in London
- DeepMindLondon
- Knowledge of modern game engines (Unreal, Unity, Godot) or proprietary internal frameworks.
- Experience in game tech research and development, including AI/ML,…
- View all DeepMind jobs - London jobs - Programmer jobs in London
- Salary Search: Gameplay Programmer, Games, Inception, DeepMind salaries in London
- DeepMindLondon
- 8 years of experience in game design, including one or more shipped commercial titles.
- Experience architecting agentic workflows and implementing generative AI…
- View all DeepMind jobs - London jobs - Video Game Designer jobs in London
- Salary Search: Game Designer, Games, Inception, DeepMind salaries in London
- PlayStation GlobalLondon
- Previous experience working in the games industry.
- Linking of game systems to audio engine.
- Linking game system authoring tools to sound design tools.
- View all PlayStation Global jobs - London jobs - Programmer jobs in London
- Salary Search: Audio Programmer salaries in London
- See popular questions & answers about PlayStation Global
- PlayStation GlobalLondon
- On-site gym
- Private medical insurance
- Familiarity with game development, cloud platforms, DevOps, and CI/CD pipelines is a plus.
- As a team member for the Partners Platform, you will have the…
- View all PlayStation Global jobs - London jobs - Software Engineer C# jobs in London
- Salary Search: Software Engineer - C#/Windows salaries in London
- See popular questions & answers about PlayStation Global
- We follow Agile development methodologies and you will work closely with Product Owners and Stakeholders to understand artist needs and deliver bespoke software…
- Longshot Systems LtdLondon
- Gym membership
- Company pension
- Private medical insurance
- The team owns the technical standards and coding guidelines, CI/CD, observability and security.
- We handle thousands of odds updates and trades per second and…
View similar jobs with this employerPlayStation GlobalLondon- You will be developing profiling and debugging features upon this core technology, to help game developers worldwide to realize their creative vision and push…
- PlayStation GlobalLondon
- Technology development is not constrained by a specific game or engine; there is space to research, prototype, and develop foundational technologies used across…
- View all PlayStation Global jobs - London jobs - Senior Software Engineer jobs in London
- Salary Search: Sr Software Eng salaries in London
- See popular questions & answers about PlayStation Global
- PlayStation GlobalLondon
- You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with…
- HumanoidLondon
- Annual leave
- Sick pay
- Company pension
- Private medical insurance
- 3+ years building simulation environments or game-engine-based interactive systems (industry or research) with shipped products, published results, or…
- View all Humanoid jobs - London jobs - Simulation Engineer jobs in London
- Salary Search: Simulation Engineer - Manipulation salaries in London
- We’ll support you in aligning your skills and ambitions with this vision.
- You’ll act as Product Owner for some products, and partner with others to provide…
- Together with our artists we are sketching our vision of the future in Creatures and define the development that will turn such vision into a reality.
- Together with our artists we are sketching our vision of the future in Creatures and define the development that will turn such vision into a reality.
Software Developer - XR
Often replies in 1 dayFoster + PartnersLondon- Employee discount
- Private medical insurance
- Explore cutting-edge AR, VR and real-time game engine technologies.
- Advanced knowledge of Unreal and/or Unity game engines and real-time rendering workflows.
- View all Foster + Partners jobs - London jobs - Software Engineer jobs in London
- Salary Search: Software Developer - XR salaries in London
- See popular questions & answers about Foster + Partners
- Rockstar GamesLondon
- Previous experience with the FiveM/RedM ecosystem, Grand Theft Auto modding, or similar game modding communities.
- View all Rockstar Games jobs - London jobs - Lead Developer jobs in London
- Salary Search: Lead Developer Advocate, Creator Platform salaries in London
- See popular questions & answers about Rockstar Games
- PlaytechLondon
- Have previous experience developing game concepts, simulating game software, and math proof modelling.
- Outline and document game logic flows.
- View all Playtech jobs - London jobs - Video Game Designer jobs in London
- Salary Search: Games Designer/Game Developer salaries in London
- See popular questions & answers about Playtech
Job Post Details
Gameplay Programmer, Games, Inception, DeepMind - job post
Location
Full job description
Minimum qualifications:
- Bachelor’s degree in Computer Science, Mathematics, or equivalent practical experience.
- 8 years of experience in one or more programming languages (e.g., C++, Python, or JavaScript).
- Experience leading technical strategy across multi-disciplinary teams (e.g., Research, Product, Design) to align engineering roadmaps with non-technical business goals.
- Experience in a technical leadership role (Lead or Staff) through the full software development Life Cycle (SDLC) for one or more shipped AAA title or large-scale interactive product.
- Experience in game tech research and development, including AI/ML, procedural generation, and advanced engine optimization.
- Experience in architecting 0-to-1 systems.
Preferred qualifications:
- Experience training ML models or integrating generative AI into consumer-facing products.
- Experience building high-performance web frontends or interactive browser-based experiences.
- Experience contributing to open-source projects or leading innovative technical experiments.
- Knowledge of modern game engines (Unreal, Unity, Godot) or proprietary internal frameworks.
- Familiarity with Google’s internal infrastructure (google3) and development workflows.
About the job
Inception runs like a startup, balancing high energy idea generation with pragmatic, clear and regularly refined operations. This collaborative, multidisciplinary group is situated primarily in London and Mountain View with collaborators across the globe. It has a sizable portfolio of early stage, design focused projects, building on working processes developed internally on projects such as Astra and Genie.As a Gameplay Engineer and Prototyper in Inception, you will build interactive experiences, blurring the lines between game development and AI research. Your mission is to move beyond traditional game engineering to prove what is possible when generative models and agentic workflows become core mechanics.
You will be a key bridge between research and design, moving fast to stand up 0-to-1 prototypes, crafting expert pipelines when necessary, and finding novel technical solutions to creative problems. You will work in a cross-functional environment where every project involves significant experimentation, rapid iteration, and close collaboration.
Artificial intelligence will be one of humanity’s most transformative inventions. At Google DeepMind, we are a pioneering AI lab with exceptional interdisciplinary teams focused on advancing AI development to solve complex global challenges and accelerate high-quality product innovation for billions of users. We use our technologies for widespread public benefit and scientific discovery, ensuring safety and ethics are always our highest priority.
Responsibilities
- Design and rapidly implement the technical foundations for gameplay prototypes that utilize agentic workflows and generative models as core mechanics.
- Build internal tools, scaffolding, and workflows that empower designers and researchers to easily experiment with complex AI pipelines.
- Lead the integration of small- and large-scale streaming models into game environments, creatively hiding latency and consistency issues inherent to probabilistic models.
- Partner closely with designers and research scientists to solve "unsolvable" technical bottlenecks in early-stage, design-focused projects.
- Build compliant pipelines for data managing and model testing where stability matters, while maintaining the speed and flexibility required for rapid game prototyping.