Junior Game Developer jobs in Guildford
- Electronic ArtsGuildford
- Annual leave
- Mentor junior designers, offering feedback and guidance based on expertise.
- Experience in builders, simulation, sandbox, or life-sim games.
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- Electronic ArtsGuildford
- Annual leave
- You have Producer or Product Owner experience on several published games for PC, console, or mobile.
- Our packages are tailored to meet local needs and may…
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- Hello GamesGuildford
- Drive quality and innovation within our games.
- Create beautiful and impactful 3D art.
- Experience of Maya, Photoshop, Zbrush and Substance Designer/Substance…
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- Hello GamesGuildford
- Leveraging deep technical knowledge to optimise, maintain and develop core areas of our bespoke engine.
- 4+ years of professional software development experience…
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- Hello GamesGuildford
- Finding bugs, even the most deeply buried ones, writing them up clearly and reporting them accurately and concisely.
- Provide insightful player driven feedback.
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- Hello GamesGuildford
- Finding bugs, even the most deeply buried ones, writing them up clearly and reporting them accurately and concisely.
- Provide insightful player driven feedback.
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Computer Science Teacher (QTS)
Urgently neededOverworld AMP LimitedFarnham GU9 8QT- Free parking
- Company pension
- On-site parking
- Someone who enjoys hands‑on technical work as a junior support role, not a full technician.
- Overworld AMP is seeking a Computer Science Teacher (QTS) who is…
- Rockstar GamesLondon
- Create step-by-step guides and templates that teach developers and creators how to build scripts, game modes, maps, props, and other content.
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- EezeLondon W6 9DL
- To mentor team members in junior level with delegated tasks.
- Collaborate with backend developers to integrate APIs and WebSocket-based communication for real-…
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- Hello GamesGuildford
- Create and implement features into the game.
- You have a good understanding of C++ and for fun you probably write games in C++ in your spare time.
- Hello GamesGuildford
- You should have familiarity with all phases of game development, be self-directed, and enjoy being part of the craft of making games, as well as enjoy solving…
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- Hello GamesGuildford
- Experience in all stages of game development having worked on a project end to end as a Producer and shipped two games launched on multiple platforms.
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- Hello GamesGuildford
- Whether you’re a graphics or physics expert, a gameplay or networking specialist, or just an all-around great engineer, there are ways to have a huge impact.
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- Stellar Entertainment Software LtdGuildford
- Employee assistance programme
- Company pension
- Private medical insurance
- Previous experience in building large scale, realtime, multiplayer games.
- Work under direction to develop and optimize rendering features.
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- Stellar Entertainment Software LtdGuildford
- Company pension
- Private medical insurance
- Free flu jabs
- Experience with Unreal Engine or other modern game engines.
- Previous experience in building large scale, realtime, multiplayer games.
- Bonus points if you have;
- MAINAMA GAMESHaslemere
- Interesting and complicated work on unique game projects.
- At least 1 year of testing/software development experience.
- Experience with bug tracking systems.
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Job Post Details
Senior Game Designer - The Sims - job post
Location
Benefits
Pulled from the full job description
- Annual leave
Full job description
General Information
Description & Requirements
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Welcome to The Sims, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. The Sims is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.
Location: Guildford, UK, hybrid in studio three days a week.
This is an individual contributor senior role reporting to a Development Director. You will be part of a multidiscipline team working on the future of The Sims.
Responsibilities:
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Create prototypes and designs for gameplay content, mechanics, and systems
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Write clear and detailed documentation that communicates functionality, logic, tuning, and player outcomes
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Implement and tune interactive objects, mechanics, and systems, or mechanics that power story-driven simulation and gameplay
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Collaborate with designers, art, engineering, and QA to ensure alignment and feasibility
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Partner with producers and project managers to scope features and track tasks
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Use player-centered and data-informed design processes through quantitative and qualitative player insights
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Troubleshoot in-engine, taking ownership over quality and player experience
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Mentor junior designers, offering feedback and guidance based on expertise
Qualifications:
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5+ years of professional experience with one shipped AAA title
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Experience in builders, simulation, sandbox, or life-sim games
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Experience with expansion content or live service development
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Experience with logic, scripting, and in-engine implementation using in engine, esp. with proprietary tools (e.g., Unreal, XML, Blueprints)
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Proficient in version control (e.g. Perforce, Git) task tracking (e.g. Jira), and data visualization tools (e.g. Looker or Tableau)
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Experience with player-driven storytelling and systems supporting different playstyles
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Comfort designing content around themes like identity, relationships, and social dynamics
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Bonus - Experience working within Agile development
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.