Junior Vfx jobs
- DisneyLondon
- For senior-level roles, support and mentor more junior members of the team, troubleshoot, teach techniques, and push the quality and standard.
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- Salary Search: Motion Editor (All Levels) - ILM London salaries in London
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- Industrial Light & MagicLondon
- For senior-level roles, support and mentor more junior members of the team, troubleshoot, teach techniques, and push the quality and standard.
View similar jobs with this employerSenior VFX Artist
Often replies in 1 dayRebellionWarwick- Employee discount
- Relocation assistance
- Employee assistance programme
- Free parking
- Company pension
- Private medical insurance
- Experience mentoring or supporting junior and mid-level artists, sharing knowledge, and setting high standards for craft.
- Interest Free, Tax-Free loans.
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- Cloud Imperium GamesManchester
- Players can seamlessly travel anywhere in this unique universe via ships, and at any point, leave them to explore on foot.
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- Salary Search: Environment Artist salaries in Manchester
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- Cloud Imperium GamesManchester
- Learn and apply our mid-poly workflows to create photorealistic sci-fi assets, from architectural kits to smaller prop sets.
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- DisneyLondon
- The role will be responsible for the development and mentorship of junior team members.
- Support junior team members through proactive mentorship, ensuring…
- View all Disney jobs - London jobs - Editor jobs in London
- Salary Search: Lead Motion Editor - ILM London salaries in London
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- Cloud Imperium GamesManchester
- Provide guidance and support to more junior team members.
- You will create a vast variety of effects supporting epic spaceship battles inside giant gas clouds,…
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- Salary Search: Senior VFX Artist salaries in Manchester
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Senior VFX Artist
Often replies in 1 dayLighthouse GamesLeamington Spa CV32 4JG- Company pension
- Private medical insurance
- Develop and optimise VFX assets using industry-standard tools, ensuring a balance between visual authenticity and real-time performance.
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- Outpost VFXLondon
- As a Compositor you will combine live action and computer-generated elements into visual effects shots that realize the vision and creative direction of the…
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- ACME AI & FXLondon
- Support junior team members with debugging and workflow guidance.
- You'll translate complex briefs into structured AI systems, and support junior team members in…
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- ACME AI & FXLondon
- We're looking for a Junior Creative Technologist to support the development of generative image and video workflows within a film production environment.
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- ACME AI & FXLondon
- This role sits at the intersection of visual effects, filmmaking, and emerging technology.
- You'll need to think like a filmmaker, experiment like a technologist…
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- ACME AI & FXLondon
- This role sits at the intersection of visual effects, filmmaking, and emerging technology.
- You'll need to think like a filmmaker, experiment like a technologist…
- View all ACME AI & FX jobs - London jobs - Artist jobs in London
- Salary Search: Junior AI Artist salaries in London
- ACME AI & FXLondon
- Mentor and quality-check work from more junior artists where appropriate.
- Engagement is freelance, full-time on-show (PAYE).
- Reports to the AI Production team.
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- Untold StudiosLondon EC1Y 8AF
- Lead and mentor junior and mid-level riggers across your shows.
- Own the rigging pipeline on F&E productions end to end, from asset brief through to shot…
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Job Post Details
Motion Editor (All Levels) - ILM London - job post
Location
Full job description
Job Summary:
Position Summary
ILM London is looking for Motion Editors (all levels) to join our team based in our Lacon House studio. The Motion Editor's main responsibility will be to retarget and edit the body motion of realistic motion-capture-based performances in a non-destructive way. We also seek candidates who have a good eye and an understanding of motion blending to create fluid, believable transitions. The work will focus predominantly on humans, props and bipedal characters, extending to quadrupeds when required. The ideal person for this role thrives in a collaborative environment and consistently strives to deliver animations to high-quality standards.
We are offering various contract lengths with opportunities commencing from Summer 2026.
What you’ll do:
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Transfer motion from one hierarchy to another (retargeting) independently and proficiently.
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Subtly enhance the nuances of a performance while maintaining its original intent, delivering seamless, high-quality results without compromising the source data.
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Adjust interaction and contacts between characters, props, the environment, and terrain.
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Improve the performance by adding fingers, toe, and tail animation, as well as making body adjustments that enhance posture, gesture, and weight.
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Blend motions to create fluid, believable transitions between distinct animation clips.
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For senior-level roles, support and mentor more junior members of the team, troubleshoot, teach techniques, and push the quality and standard.
What we’re looking for:
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Proven experience in the high end film VFX or video game industry, along with an up-to-date showreel.
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Previous background and experience using MotionBuilder, Blender, Nuance, and/or Maya with motion-captured performances.
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An understanding of retargeting techniques and the principles of animation.
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Sharp eyes for motion, timing, and posture.
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A proactive approach to problem solving, with a keen eye to catch, analyze, and identify technical issues.
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Attention to detail and communication skills, coupled with excellent collaborative skills.
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An eagerness to learn and develop.
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A background in using Linux and Vicon Shogun Post is a plus.
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
This role is Hybrid, which means the employee will be encouraged to work 2 days on-site per week at a Company designated location, and occasionally from home.
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