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    • Working with lead texture artists to address any creative or technical feedback.
    • Develop high-quality textures for digital doubles, creatures, and hard surface…
    • Proven experience as a technical artist, working on several high end visual effects projects.
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Job Post Details

Senior Texture Artist - ILM London - job post

Disney
4.0 out of 5 stars
London
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Location

London

Full job description

Job ID 10153520 Location London, United Kingdom Business Industrial Light & Magic Date posted Jun. 10, 2026

Job Summary:

Position Summary

Are you a creative visionary with a passion for bringing digital humans to life? Join ILM as a Senior Texture Artist and become part of a team that defines excellence in the visual effects industry. We are seeking a skilled and experienced Sr artist who embodies our collaborative spirit and creative ambition to create textures and surface details for our world-class productions.

What You'll Do:

  • Develop high-quality textures for digital doubles, creatures, and hard surface assets, with a strong focus on surface realism.

  • Combine artistic, technical, procedural, and hand-crafted techniques to deliver high-quality assets on time and within budget.

  • Collaborate closely with Show supervision, Modelers, and Look-Development TDs to ensure consistency and excellence in achieving a photorealistic finish.

  • Working with lead texture artists to address any creative or technical feedback.

  • Contribute to team development by sharing knowledge, supporting others, and helping refine workflows and best practices.

What We're Looking For:

  • Proven experience in hero digi double work is essential, with creature and hard surface as a plus.

  • Strong production experience using Mari within established pipelines.

  • Comfortable exploring procedural and node-based approaches as part of a flexible texturing workflow.

  • Familiarity with photogrammetry workflows and data processing.

  • Expertise in crafting digital materials that mimic real-world reference

  • Working knowledge of UV mapping principles.

  • Strong organisational and time-management abilities to navigate schedules and meet project demands.

  • Collaborative mindset, engaging constructively with teammates and cross-department partners.

  • Exceptional attention to detail and a keen eye for realism.

Preferred Skills:

  • Proven production experience with Mari.

  • Experience with Substance Designer and/or Painter is a plus.

  • Familiarity with Katana, Nuke, and look-development workflows.

  • A basic understanding of the full CG pipeline.

  • Production experience with industry-standard tools and software.

This is your chance to contribute to groundbreaking visual effects and work on projects that redefine what's possible in film production. to join the ILM legacy!

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

Join ILM

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