Texture Artist jobs in London
- Sony Interactive EntertainmentLondon
- You'll be working on already-existing levels within Blender often using our inhouse plug-ins, so being able to pick up new tools and tech is a must.
- FramestoreLondon WC2A 1LB
- The position involves generating rotoscoping mattes for Compositors with a thorough understanding of their application, leveraging Nuke's 3D environment and UV…
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- FramestoreLondon WC2A 1LB
- This is an existing role within our team for a versatile, creatively curious artist who loves solving complex visual puzzles across the full 3D pipeline.
- View all Framestore jobs - London jobs - Blender jobs in London
- Salary Search: Blender Generalist salaries in London
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- Team Creation LimitedLondon W6 9DL
- We are seeking a skilled 3D Animator with 3–6 years of experience in creating high-quality visual effects (VFX), environmental animation, result effects, and 2D…
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- Untold StudiosLondon EC1Y 8AF
- Use of VEX is preferred.
- Proficient with Vellum Solver (cloth, feathers, hair).
- Knowledge of muscles in either H20.5 or H21, would be beneficial.
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- ILM (UK) Ltd.London WC1X 8NL
- Ability to build and maintain complex shading networks with artist usability and user-interface support in mind.
- Proven knowledge of real world materials.
- FramestoreLondon WC2A 1LB
- The ideal candidate will have extensive technical and creative knowledge of compositing in Nuke, as well as a proven ability to work in a demanding production…
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- FramestoreLondon WC2A 1LB
- The ideal candidate will have extensive technical and creative knowledge of compositing in Nuke, as well as a proven ability to work in a demanding production…
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- FramestoreLondon WC2A 1LB
- Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding…
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- DNEGLondon W1W
- Environment Surfacers will be required to deliver outstanding assets, both creatively and technically and ensure the delivery of assets within the time frame…
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- Lifted, an Upwork Company™London
- We offer a single solution designed to source, contract, manage, and pay contingent talent.
- For talent in our network, Lifted provides access to enterprise-…
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- Untold StudiosLondon EC1Y 8AF
- As a lighting artist you will be responsible for creating lighting setups for a variety of projects, from matching CG assets into live action plates through to…
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- Untold StudiosLondon EC1Y 8AF
- You create effects that look believable and are consistent with the overall look and feel of every individual project.
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- ZyngaLondon
- This is a hands-on and creative role for someone who can take visual effects and motion design from ideation to final in-game implementation.
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- Iconic InteractiveLondon SE1 0RB
- You should be comfortable operating in a fast-moving prototyping environment and collaborating closely with designers, engineers, technical artists, and AI…
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- Orka InformaticsLondon
- 3-5 years of professional experience as a VFX artist in a film, game cinematics, or commercial production environment.
- Competitive salary and benefits package.
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Job Post Details
Senior Environment Artist
Senior Environment Artist
Job details
Full job description
We are Media Molecule, a Guildford based game developer proudly part of the PlayStation Studios group. We have a history of creating Award winning games such as LittleBigPlanet, Tearaway and Dreams.
It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next ambitious project based out of our studio in central Guildford. We are now searching for 2 exceptional Senior 3D Environment Artists to join us!
This will be a short-term contingent engagement through our staffing partner, Yoh Services which we anticipate will run until the end of July 2027. We are therefore open to hybrid and remote working in the UK with a preference for 1 day a week onsite in Guildford.
Role Overview:
As a Senior 3D Environment Artist, you'll be working with a world class team of Artists to bring our game levels to the highest quality, under guidance by our Art Director.
If you have a passion for beautifully stylised environments, lighting and composition, we want to hear from you!
You'll be working on already-existing levels within Blender often using our inhouse plug-ins, so being able to pick up new tools and tech is a must. A strong knowledge of Blender is essential to this role.
What we are looking for:
- You have affinity for stylised natural environments and architecture
- You're at home modelling inside Blender, using PBR workflows
- You're quick to learn and understand in-house plug-ins and tools
- You're confident working on existing content and can continue the consistency of quality and style you're given
- You're articulate and have strong written and verbal communication skills – Media Molecule is built on empowering close collaboration between people and teams
- You have experience shipping 3D games
Desirable Skills:
- You have a shipped AAA title under your belt
- You have experience with multiple game engines
- You have experience with developing for the PlayStation 5
Benefits:
- 25 days holiday and 8 bank holidays per year
- Flexitime working (where approved)
- Free car parking facilities
- Subsidised Café
- Access to cycle garage and showers
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.