Unity Developer jobs
- DeepMindLondon
- Bachelor's degree in Computer Science, Mathematics, a related technical field, or equivalent practical experience.
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- Warner Bros. DiscoveryLondon NW5 1TL
- Reporting to the Lead UI Programmer, you’ll take on advanced architectural and implementation challenges to push the boundaries of UI coding for video games,…
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View similar jobs with this employerWarner Bros. DiscoveryLondon NW5 1TL- This role involves working on core gameplay systems including combat and enemy AI, writing code to implement gameplay features to a high quality, and providing…
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- Lockheed MartinMontréal
- Reporting within a cross-functional engineering team, the successful candidate will be responsible for implementing components that enable real-time…
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- ArmCambridge
- You may also help create technical demonstrations, documentation, and developer education materials.
- You will learn about and investigate modern and emerging…
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- CorriculoNottingham NG2 3AQ
- You will support and mentor developers, help establish engineering standards and remain closely involved in designing, developing and improving the underlying…
- NTT DATALondon EC4N
- The successful candidate will have deep expertise in building scalable data pipelines, optimizing Lakehouse architectures and enabling advanced analytics and AI…
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View similar jobs with this employerMetaLeamington Spa- In this role you will be responsible for design and prototyping systems and features across the Horizon ecosystem alongside other designers and engineers,…
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- Sony Interactive EntertainmentLondon
- You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with…
- Sony Interactive EntertainmentLondon
- You will often take the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with…
- AtosLondon
- Our Data & AI Practice helps organisations unlock the value of their data through modern cloud platforms, data engineering, analytics, artificial intelligence,…
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- Unity Software LimitedBrighton BN1 4RB
- Unity's Web platform lets games and real-time 3D content run in a browser, on any internet connected device.
- Own meaningful areas of the Unity Web runtime, from…
View similar jobs with this employerUnity Technologies ApSLondon SE1 7ND- A successful developer in this role will be a one who has the desire to investigate and understand how similar features are implemented across various platforms…
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- Unity Technologies LT, UABBrighton BN1 4RB
- Unity Studio is our cutting-edge, browser-based real-time 3D authoring tool.
- Our current focus is on non-gaming use cases, with an ambitious vision to evolve…
- Unity Software LimitedStratford-upon-Avon CV37 8DX
- You’ll work on a broad range of low-level engine systems, developing and maintaining the tech that underpins our Linux targets, including SteamOS and exciting…
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- Unity Technologies Canada CompanyBrighton BN1 4RB
- We want games to make use of the full screen space, naturally use the input methods of the device and plug-in to the services available in the ecosystem.
Gameplay Engineer, Games, DeepMind
Gameplay Engineer, Games, DeepMind
Full job description
Minimum qualifications:
- Bachelor's degree in Computer Science, Mathematics, a related technical field, or equivalent practical experience.
- 5 years of experience in one or more programming languages (e.g., C++, Python, or JavaScript).
- Experience working with cross-functional partners (game designers, artists, or producers) to scope and unblock features.
- Experience architecting core gameplay mechanics, custom tooling, or greenfield technical systems from scratch.
- Experience in commercially shipping or publicly releasing a game across its full lifecycle (prototype to release).
Preferred qualifications:
- Experience training ML models or integrating generative AI into consumer-facing products.
- Experience building high-performance web front-ends or interactive browser-based experiences.
- Practical knowledge of modern game engines like Unreal, Godot, Unity or proprietary internal frameworks.
- A track record of contributing to open-source projects or innovative technical experiments.
About the job
As a Gameplay Engineer and Prototyper in Inception, you will build interactive experiences, blurring the lines between game development and AI research. Your mission is to move beyond traditional game engineering to show what is possible when generative models and agentic workflows become core mechanics.You will be a key bridge between research and design, moving fast to stand up 0-to-1 prototypes, crafting expert pipelines when necessary, and finding novel technical solutions to creative problems. You will work in a cross-functional environment where every project involves significant experimentation, rapid iteration, and close collaboration.
Artificial intelligence will be one of humanity’s most transformative inventions. At Google DeepMind, we are a pioneering AI lab with exceptional interdisciplinary teams focused on advancing AI development to solve complex global challenges and accelerate high-quality product innovation for billions of users. We use our technologies for widespread public benefit and scientific discovery, ensuring safety and ethics are always our highest priority.
Responsibilities
- Design and rapidly implement the technical foundations for gameplay prototypes that utilize agentic workflows and generative models as core mechanics.
- Build internal tools, scaffolding, and workflows that empower designers and researchers to easily experiment with complex AI pipelines.
- Lead the integration of small- and large-scale streaming models into game environments, creatively hiding latency and consistency issues inherent to probabilistic models.
- Partner closely with designers and research scientists to solve "unsolvable" technical bottlenecks in early-stage, design-focused projects.
- Build compliant pipelines for data managing and model testing where stability matters, while maintaining the speed and flexibility required for rapid game prototyping.