Vfx Game Artist jobs in London
- DeepMindLondon
- 5 years of experience in game design, including one or more shipped commercial titles.
- Experience architecting agentic workflows and implementing generative AI…
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View similar jobs with this employerWarner Bros. DiscoveryLondon NW5 1TL- Work collaboratively with multidisciplinary teams, including Designers, Artists, Technical Artists, and Engineers, to define, create, and optimise real-time…
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- Industrial Light & MagicLondon
- Proven experience in the high end film VFX or video game industry, along with an up-to-date showreel.
- The Motion Editor's main responsibility will be to…
- Industrial Light & MagicLondon
- We are looking for a Creature TD who reflects the innovative spirit, creative talent and passion for great filmmaking that define ILM.
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- DNEGLondon W1W
- Experience with real-time pipelines or game engines such as Unreal or Unity.
- Facial Riggers at DNEG focus on developing high-performance facial rigs that enable…
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- DNEGLondon W1W
- Minimum of 6 years experience in either VFX and/or game.
- Identify bottlenecks in the character/creature pipeline and develop custom tools or Blueprints to…
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- Foster + PartnersLondon
- Minimum 2 years’ experience in real-time visualisation, games, film or similar.
- Working across disciplines, from architecture to applied research, you’ll help…
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- Foster + PartnersLondon
- Assist in the day to day running of the team working closely with the responsible partners, production assistant and other lead artists.
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- FramestoreLondon WC2A 1LB
- Guide non-technical team members, technical artists, and CG/VFX artists on engine best practices, performance limits, and asset budgets.
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- FramestoreLondon WC2A 1LB
- This is an existing role within our team for a versatile, creatively curious artist who loves solving complex visual puzzles across the full 3D pipeline.
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- EezeLondon W6 9DL
- As a 3D Visualizer at Eeze, you will be responsible for transforming 3D models into ultra-realistic images and visuals that will be directly used in Live Studio…
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- Team Creation LimitedLondon W6 9DL
- Produce environmental animations and result effects aligned with game themes and narratives.
- Collaborate with art directors and game designers to ensure…
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- VoodooLondon
- Strong understanding of game design principles, particularly within the casual genre.
- Ensuring your designs adhere to technical constraints and opportunities…
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- VoodooLondon
- Strong understanding of game design principles, particularly within the casual genre.
- Ensuring your designs adhere to technical constraints and opportunities…
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- SpAItialLondon
- Technical-artist craft on 3D content.
- A technical artist and prototyper, with a public social presence built on your own films, stills, and demos.
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- ZyngaLondon
- Significant experience (at a Senior, Lead, or Principal level) creating real-time VFX and animations for games, specifically casual puzzle games or highly…
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Job Post Details
Game Designer, Games, DeepMind - job post
Location
Full job description
Minimum qualifications:
- Bachelor’s degree or equivalent practical experience.
- 5 years of experience in game design, including one or more shipped commercial titles.
- Experience architecting agentic workflows and implementing generative AI models within a game production or software development pipeline.
- Experience leading experimental design projects or Research and Development initiatives.
- Experience with UI/UX systems or mechanics that focuses on player accessibility and cognitive load management.
- Experience prototyping using industry-standard engines (e.g., Unity, Unreal) or scripting languages (e.g., C#, Python).
Preferred qualifications:
- Experience developing games on multiple platforms (e.g., Unity, Godot, Unreal or similar).
- Experience in Quality Assurance (QA).
- Experience in UI/UX design.
- Ability to learn new skills and adapt to changing technology and new opportunities.
- Excellent communication and collaboration skills.
About the job
DeepMind has long-established connections with gaming, whether through early AI-breakthroughs mastering Atari games or Starcraft, and more recent research with Genie and SIMA agents. We are looking for a Game Designer with a deep understanding of core, player psychology, and interactive storytelling to help us architect a new generation of breakthrough experiences. If you are a systems-thinker who views AI not just as technology, but as a brand-new design material, we want you on the team.
Inception runs like a startup, balancing high energy idea generation with pragmatic, clear and regularly refined operations. This collaborative, multidisciplinary group is situated primarily in London and Mountain View with collaborators across the globe. It has a sizable and different portfolio of early stage, design focused projects, with a focus on breakthrough experiences that wouldn’t be possible without AI.
Your mission is to design core loops, mechanics, and gameplay systems that would be fundamentally impossible without AI. You will be the creative glue bridging the gap between machine learning research and player-facing fun.
Artificial intelligence will be one of humanity’s most transformative inventions. At Google DeepMind, we are a pioneering AI lab with exceptional interdisciplinary teams focused on advancing AI development to solve complex global challenges and accelerate high-quality product innovation for billions of users. We use our technologies for widespread public benefit and scientific discovery, ensuring safety and ethics are always our highest priority.
Responsibilities
- Inspire others with strong creative that meets the constraints of a brief.
- Build, playtest, and iterate on interactive proofs-of-concept, leveraging both traditional game engines and generative AI systems.
- Work closely with a cross-functional team of researchers, engineers, and designers to find creative solutions and achieve project goals.
- Lead design workshops and brainstorming sessions to uncover novel applications for AI across a various range of genres, from sandbox simulation to emergent narratives.
- Translate high-level AI capabilities into elegant game mechanics, intuitive player loops, and compelling interactive systems.