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    • Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms.
    • Shipped one or more AAA game titles, ideally using Unreal Engine.
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    • Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms.

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Job Post Details

UI Artist - job post

Electronic Arts
3.8 out of 5 stars
GuildfordHybrid work
Temporary
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Job details

Job type

  • Temporary

Location

GuildfordHybrid work

Benefits

Pulled from the full job description

  • Annual leave

Full job description

General Information

Locations: Guildford, Surrey, United Kingdom
Role ID
212961
Worker Type
Temporary - with Benefits (EU & Malaysia)
Studio/Department
EA Studios - Criterion Games
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Criterion

At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.


We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

UI Artist - Temp fulltime - 18 months

Criterion is seeking a Mid-Level UI Artist (Temporary) to support the creation of high-quality, immersive interfaces that enhance gameplay clarity and presentation. This role focuses on hands-on production, collaboration, and delivering polished UI assets within an established visual direction.

Reporting to the Presentation Director, you will work closely with UX, design, and engineering to execute interface systems and in-game overlays to a high standard.


Key Responsibilities

  • Create production-ready UI art assets for in-game interfaces and overlays.

  • Translate UX wireframes and flows into polished, visually cohesive designs.
  • Ensure visual consistency across interface elements in line with established style guides.
  • Produce motion and feedback elements that support usability and player clarity.
  • Prepare and optimize assets for implementation in-engine.
  • Iterate quickly based on stakeholder and usability feedback.


Skills & Qualifications

  • Experience contributing UI art to a shipped game (AAA preferred).

  • Strong portfolio demonstrating UI and graphic design execution.
  • Proficiency in tools such as Photoshop, Illustrator, After Effects, Figma.
  • Solid understanding of typography, layout, color, visual hierarchy, and motion principles.
  • Experience working within game engines for UI assets and layouts.

  • Ability to work efficiently within an established visual framework.




About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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